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Crafting ad infinitum
Crafting ad infinitum











crafting ad infinitum

I hope my thread helps atleast someone who has wondered why some L blueprints have 400 000% markup while same blueprint UL version is tt+2 markup and same materials input. Crafting can be profitable, if you can stick with only crafting multipler blueprints. To help you out i will copy some data from my excel file about multiplier Limited blueprints, first number is minimal tt of success(on quantity) and second is tt input: Even right now there are few crafters who only craft limited blueprints with multipliers and paying auction markup and making profits. I know many of crafters know this very well, but no-one tells it to the new crafters, so they quit crafting very fast (if they dont know what to do with those limited blueprints).

crafting ad infinitum

Why i am not doing it myself? I was and i would keep doing it BUT less and less limited blueprints are on the market with people crafting Explosive projectiles it is not worth to stick around and buy these blueprints (i used to buy approx 1k ped worth of bps every day, now i am happy if i get 50peds worth of bps).īut if you are crafter who crafts items, this can help you fund your next run. (as success ratio can be very different i am talking in long term). If you can buy this blueprint below this price you are most likely profiting. Inquest Dragon Energy Research Cube (1 craft) out of Merchant 40 Craft 1. This 83 peds is the value of this blueprint click which will help you break-even in long term. Mystic Clover (234 crafts) out of Mystic Forge 234 Craft 1. This leads you to situation where there is left 99-16 (materials+markup) = 83 ped for each click of this blueprint. Ofcourse you wont succeed every click, and return is usually around 90% of the minimum TT value of success (so in this case on average you get back 99ped per click (near successes are also very close to 110ped). So with every success click you make 94,82 ped profit. TT input is only 15,18ped BUT minimum success is somewhere around 110ped. For example : Advanced animal Brush (L) blueprint (L). Multiplier blueprints : these blueprints give you back much more than tt input. For example just like jester d-1 blueprint (UL) you put in 94pec tt materials in when you craft jester d-1 and get minimum success 80-90 pec loot. Regular blueprints are just like UL blueprints where you put in some tt of materials and get slightly less tt minimum value success back. Limited blueprints can be divided into two groups: multiplier bps and regular blueprints. But very often this 1pec blueprint can be your key to profit. Noticed how whenever you craft something on condition and have minimum tt value of success click (thousands of successes and never success with value below it) and then boom you get only half tt of that success with some 1 click Limited blueprint. Limited blueprints are profit machines and clicking them can be one of the few guaranteed profit professions ingame. I have thought about making this thread for years but always found a reason or two why not to share it with public.īut now after being back ingame for few days i see it is only way i can continue doing what i love. Green, Blue, Red, Golden, and Red to Orange (God-like/Very rare)) Basic Crafting (Items that allow you to combine other items, these will be rare).













Crafting ad infinitum